Welcome to Healcraft.net’s patch 6.0.2 survival guide for the Restoration Druid! This guide will briefly cover all the major changes from the recent patch as well as give you insight into how to optimally perform as a restoration druid in the new healing model. As always, if you ever find out of date information (or just wrong information) please leave a comment below and we will amend it as soon as we see it! In addition, we cannot cover every aspect of the class in this guide, so be sure to click on the Raiding Guides and Theorycraft links above to read all of our information on healing classes!
Offspec is a new column that will feature information for non-healing specializations. Currently, Offspec is not on a set release schedule. However, our ever expanding staff hopes to produce more articles at an increased frequently. Offspec articles are written by freelance contributors who specialize in high-end theorycraft for a non-healing spec.
Hi, I’m Badzerath and I play feral for <Adapt> on Spirestone (US). I have been playing feral for two and a half years and really enjoy the play style. With 6.0, Blizzard is bringing some changes to feral that are great, and some that are not so great. Keep in mind that this is just my personal opinion and nothing is set in stone. This breakdown will go point-by-point for each major change and will assume you have a basic understanding of feral druid abilities and mechanics.
With 5.3 on the horizon, I thought it was time to write about the expected Resto Druid changes. All of the changes will have a net positive effect on our healing (nothing is getting nerfed); however, are these buffs enough to make druids competitive with the other classes? In addition, please be aware that all the topics below are based on PTR patches, and thus can be changed or removed at any time. Pay attention to the date that this post was published and keep that in mind when reading. Also, I’m very interested in talking with the healing and druid community, so please comment below with your thoughts!