Our previous restoration druid set-bonus theorycraft post has received a lot of positive feedback, due to this we are going to be doing analysis for every heroic encounter this tier. We will break down the spell mixes, gains/losses from bonuses, and stat differences for all 14 heroic encounters. Hopefully this will help your raid team figure out when, or if, you want to give your restoration druid any tier gear. Additionally, if the druid has access to both T15 and T16 four piece, they can choose which fights to run which set bonus. This week we have analyzed the Heroic Galakras, Sha of Pride, and Iron Juggernaut encounters. We will hopefully be posting approximately three new encounter analysis articles a week, so feedback or comments on the format, content, or accuracy of these articles are welcomed! Feel free to comment below or shoot us a quick tweet. Finally, we recommend you read the aforementioned post before reading this one, as it is largely a continuation of the analysis.
Restoration Druid has been subject to a lot of number crunching and debate this tier. There are advocates for keeping the Throne of Thunder 4 set bonus, despite the stat loss, and there are advocates to the contrary. Below I have some statistics and data to show the quantifiable effects of the different set bonuses, stat gains/losses, and a general analysis of restoration druid gearing in Siege of Orgrimmar.
Over the past few days dataminers have been having a field day looking through the new 5.2 PTR build’s code, and they just found something very, very interesting. The following spell/tooltip was dug up from the code: